

There is not a square yard of space that doesn't have something grisly in it. Part of it's the rotting, mutilated corpses (animal and human) littering the basement. Everything from the lighthouse keeper's reaction when you get the key to the moment you decide to leave that pit of Hell is horrifying. This is made even worse by the fact that this was done by your allies. What makes this so unsettling is that you actually knew the deceased.

Granted, you've seen rotting corpses in the game plenty of times. However, by the time you return to him, your bosses (including the traitor) have killed him, skinned him, and hung him from the ceiling. Once he's found, you're told to return to the quest-giver, Lucien Lachance. First of all, you'll find that the traitor, in what seems to be a homage to Friday the 13th Part 2, keeps the severed head of his mother in his basement.

Imagine if Bethesda actually decided to show the imagery being described. Thanks to engine limitations however, those are just a small wall of text. eating at a normal banquet that turns out to be filled with larvae, which eat through your stomach necromancers dissecting your body with scalpels, being buried alive, death by sneezing, and having your mouth sewn shut as you try to drink from a pool of blood. let's see, a normal looking woman with a child turns out to be a corpse mother and a plague bloated child, or your flesh bubbling and falling from you.

The resident zombies and corpses are always intensely disturbing. It's filled with demonic-looking beings, lava pits and a red sky that is deeply unsettling.
